Health
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Health is the stat that represents the amount of life a game object has, or how much damage a game object can take.
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Table of Contents
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Heath Basics
The health of a game object is usually stored in an integer (whole number) variable that is a part of the Type that defines the game object.
SetFPS 60
Type Obj
health
EndType
Dim gameObject As Obj
gameObject.health = 100
Do
Cls 0
Print "Health :" + Str$(gameObject.health)
Sync
Loop
Starting Health
The starting heath of a game object is given to the object in a PSub which sets up the game object.
SetFPS 60
Type Obj
health
EndType
Dim gameObject As Obj
PSub startObj()
gameObject.health = 100
EndPSub
startObj()
Do
Cls 0
Print "Health :" + Str$(gameObject.health)
Sync
Loop
This is done so that you can call the
Draw | Display Health
Health Bar
Damage
Losing Health
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