Images

Images are the basic graphical unit of PlayBasic. Think of them as plain, ordinary images that are there for decoration only. Mostly images are used for interfaces such as HUD elements.

Image Index

PlayBasic stores images in what can be thought of as numbered slots. The number which refers to a slot is known as the image index.

When you load an image, you must tell it which slot to store the image in or use a function which selects an available slot and returns it's number.

Vs. Sprites

There is no built-in collision detection for images. If you want to use collision detection, you should create sprites from your loaded images.

Image Functions

Creating Images

  • NewImage() - creates a new, blank image
  • NewFXImage() - creates a new, blank image that can have special effects applied to it.

Loading Images

Image Size

Image Transparency

Background / Mask Transparency

The color of an image that appears transparent is called the mask color. By default, the mask color is black.

Related Pages

How To's

Tutorials

Categories: Graphics : Images
page tags: graphics image picture